Update v0.7: Save/load, seeded runs


Major gameplay changes:

  •   Save/load games.
    • Saving is only possible between stages, during the reward window
    • Game is auto-saved after each stage
    • Saves are stored in browser's local storage, so number of slots is limited
    • Get saved games as text files to store and/or exchange from 'Saved games' window
    • If you encounter a bug, posting your autosave together  with bug report might help me resolve it faster
  • You can now use arbitrary string as random seed to get reproducible run.

Minor gameplay changes:

  •  Persist, Exhaust, Single use, Frozen do not increase count of effects.
    • For example, Large Basket now reimburses Permafrost.
  • Amplify's absolute value is decremented even if it reduces status change to zero
  • Renamed 'time' card tag to 'chrono'
  • Postponed effects limited to 100

Minor UI changes:

  • Fetch / return from discard effects now display preview values

5 new cards:

  • Crossbow, Winter's Grasp, Ad Infinitum, Stop On Precipice, Oil Can

6 new items:

  • Abacus, Music Box, Mittens, Battle Juice, Butcher's Apron, Pendulum

New/updated quests:

  • 'Frozen Peak: Ascend to the top'
  • 'Frozen Peak: Endure blizzard'
  • 'Find the source of repeating melody'
  • 'Infinite labyrinth: find exit'
  • 'Infinite labyrinth: visit mirror hall'

Balance:

  •   Nerfed: Bludgeon, Honey
  •   Buffed: Alchemy
  •   Added 'unarmed' tag to Burning Rage card

Selected bugfixes:

  • Frozen 0 is now correctly removed from cards
  • Fixed card removal UI when stash is not yet unlocked
  • Item list text filter did not search inside item triggers
  • Fixed 'Return from discard' effect incorrectly counting as drawing card
  • Fixed crash when using Tor Browser
  • Fixed monsters attacking dead player

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