Traditional card-collecting turn-based roguelike.  Recommended to advanced players already familiar with the genre.

Discuss on Discord

Lots of content: 330+ cards, 180+ items, 140+ monsters, 140+ quests, 50+ achievements, 11 playable heroes, 13 difficulty levels.

Persistent resources: Resources needed by cards, like mana, do not automatically replenish between turns and battles. So even trivial battles at the beginning of the run may require some strategic planning.

No hero-specific restrictions: Each of item and card can potentially be used by any hero. This design is akin to some action roguelikes like Tiny Rogues and Brotato. Naturally it makes game harder and more complex, but also forces player to adapt and use more creative builds.

Optional achievements: Achievements-based unlocks are primarily intended to avoid overwhelming new players. If you feel confident, you may unlock all content from the settings menu.

Exchange save games and random seeds: Share interesting random seeds and/or mid-game save files to challenge (or brag in front of) your friends.

Special thanks to:

MovingTheMovingPictures for some beautiful sprites
Community and discord members for QA and playtesting

Updated 3 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorAlSoKnown
GenreStrategy, Card Game
TagsDeck Building, Roguelike, Singleplayer, Turn-based
Code licenseGNU General Public License v2.0 (GPL)
Average sessionAbout a half-hour

Development log

View all posts