Way To Crown
Traditional card-collecting monster-fighting turn-based roguelike, similar to Slay the Spire. Recommended to advanced players already familiar with the genre.
What makes this game different:
Persistent resources: resources needed by cards, like mana, are not automatically replenished between turns and battles. So even trivial battles at the beginning of the run may require some strategic planning.
No character-specific restrictions: Each of 110+ items and 250+ cards can potentially be used by any playable character. This design is akin to some action roguelikes like Tiny Rogues and Brotato. Naturally it makes game harder and more complex, but also enables more creative character builds.
Optional achievements: Achievements / unlocks are primarily intended to avoid overwhelming new players. If you feel confident, you may unlock all content from the settings menu.
Published | 1 day ago |
Status | In development |
Platforms | HTML5 |
Author | AlSoKnown |
Genre | Strategy, Card Game |
Tags | Deck Building, Roguelike, Singleplayer, Turn-based |
Code license | GNU General Public License v2.0 (GPL) |
Average session | About a half-hour |
Development log
- Hello1 day ago
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