Update v0.12: A bit beginner-friendlier
Way To Crown » Devlog

This is a small update intended to address player feedback and make the game more digestible for the first-time players.
Until first completion of stage 8, new player now has access to only 40 cards and 70 items, which hopefully reduces cognitive load.
Minor gameplay changes:
- Added 'fatigue' encounter effect
- Encounter effect 'upgraded' is now unlocked earlier to facilitate unlocking card upgrades
- More cards and items are locked behind achievements
- Added new 'Intro' achievement to simplify early meta-game for new players
Minor UI changes:
- Clarified some card descriptions
- Multi-line effect descriptions are now indented to separate them better
- Improved achievements highlighting
New items (1):
- Ice Cream
Balance:
- Buffed cards: Heavy Blow
- Nerfed monsters: Deep One
Selected bugfixes:
- Fix some typos in tutorial
- Tutorial window is now correctly draggable in Chrome
- Prevent tutorial soft-lock when user plays cards prematurely
- Do not offer encounter effects which use locked mechanics
- Additional card rewards no longer offer locked cards
- Fix crash on encountering Deepest One monster before unlocking it
- Fix Goblin Bomber adding locked card to player's hand
- 'Frozen Peak' quests are now correctly limited to 'frozen' terrain
Way To Crown
Turn-based deck-builder, minimal visuals, focus on advanced strategies and builds.
Status | In development |
Author | AlSoKnown |
Genre | Strategy, Card Game |
Tags | Deck Building, Roguelike, Singleplayer, Turn-based |
More posts
- Update v0.13: Mobile UI, challenges, new mechanic4 days ago
- Update v0.11: Encounter effects, tutorial17 days ago
- Update v0.10: More ascensions, new mechanics37 days ago
- Update v0.9: Card upgrades, new hero47 days ago
- Update v0.8: Monster bounties, small UI improvements57 days ago
- Update v0.7: Save/load, seeded runs65 days ago
- Hello69 days ago
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