v0.17: Major graphics and UI improvements


This update focuses exclusively on visual improvements, adding a lot of new sprites and overhauling card/monster design, as well as some UI elements.
All terrains now have good-looking tile sets.

Minor UI changes:

  • Redesigned card/monster/item visuals
    • Centered text, changed some colors and animations
  • More than 30 improved card and item sprites by @MovingTheMovingPictures
  • Updated tiles for Dungeon, Lava Pit, Cemetery, Chaos Realms terrains
    • Improved generation algorithm to get more structured backgrounds
  • Tooltips now hide second-level keywords by default
  • Card upgrades animate upgraded effects / costs
  • Reward options visually grouped
  • Status and resources hints now include both history and description
    • This fixed 'double tooltip' effect
  • Music selection now displays track names
  • Added new track by @MovingTheMovingPictures

Balance and miscellaneous changes:

  • Renamed Rune of Endurance to Rune of Heartiness

Selected bugfixes:

  • Fixed crash on 'Encounters may appear 1 level earlier' ascension
  • Fixed item movement in rewards window
  • Fixed some typos in card and item descriptions
  • Play remaining indirect effects even after player won the stage.
    • Fixes e.g. Heroic Sword not getting the final increase when played indirectly
  • Fixed status change animation overlap

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