v0.14: New Templar hero, quest locations
Way To Crown » Devlog

New hero, Templar, gains piety when defending, allowing much faster piety accumulation for hundreds of damage with cards like Smite. The downside is penalties to hand size and early-game economy.
Quest locations give a little bit of flavor and additional control over quest choices. New challenges require non-standard decisions and a bit of luck to complete.
Lots of balance changes based on play-testing and player feedback. As always, some new content in all categories.
Major gameplay changes:
- New mechanics 'fumbled': marks a specific effect to be skipped on next play.
- Cleared on discarding or playing card.
- All quests now have a specific location.
- Completing quest from location increases chances of quests from same location by 50%
- Added 7 new achievements for completing all quests in certain locations
- Completing quest from location increases chances of quests from same location by 50%
Minor gameplay changes:
- Added 'potion', 'rune', 'ritual' encounter effects
- Gold can now become negative
Minor UI changes:
- Value history now displays deltas instead of previous values for each change
- When holding items which remove cards from rewards, card list allows to filter only rewardable cards
- Info window now allows filtering of statuses, quests and achievements by text
New hero:
- Templar, buying resources for gold and gaining piety from defence
- New achievement to unlock
New cards (4):
- Tithe, Clumsy Move, Mimicry, Kismet Reservoir
New items (4):
- Iron Purse, Chisel, Bandit's Mask, Inquisitor Seal
New monsters (2):
- Mocking Clown, Bandit Boss
New quests (5):
- Bandit hideout: Protect your gold
- Casino: Double or nothing
- Circus: Challenge chief buffoon
- Bandit hideout: Pursue the boss
- Old temple: Renounce magic
Balance:
- Items are now rarity 2: Scythe, Blowgun
- Rare items are now less likely to appear
- Nerfed cards: Throw Net, Kunais, Tremolo, Rune of Resemblance, Carnage
- Card Throw Bomb now has 'Exhausts in 1'
- Added 'buff' tag to Grow Spines
- Warrior hero now has affinity to HP cards even without one in the deck
Selected bugfixes:
- Disable 'end turn' button in tutorial until it is explained
- Fix preview values for some random effects
- Fix triggers descriptions in some monster hints
- Fix save/load on indefinitely persisting cards (Kunais, Detoxify, Rally)
- Fix duplication of last quest on game load
Way To Crown
Turn-based deck-builder, minimal visuals, focus on advanced strategies and builds.
Status | In development |
Author | AlSoKnown |
Genre | Strategy, Card Game |
Tags | Deck Building, Roguelike, Singleplayer, Turn-based |
More posts
- v0.15: Rework of stun mechanics, item-set challenges8 days ago
- v0.13: Mobile UI, challenges, new mechanic29 days ago
- v0.12: A bit beginner-friendlier39 days ago
- v0.11: Encounter effects, tutorial42 days ago
- v0.10: More ascensions, new mechanics63 days ago
- v0.9: Card upgrades, new hero73 days ago
- v0.8: Monster bounties, small UI improvements82 days ago
- v0.7: Save/load, seeded runs91 days ago
- Hello95 days ago
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